Devlog 2 - 0.35 patch pushed
ORANGERL » Devlog
0.35 patch is here.
More content than I expected is here:
- you can now switch control schemes on the start screen. Options are WASD, cursor keys, or a gamepad
- checkpoints every 15 floors are now styled as houses
- checkpoints have a health drink you can buy
- inventory system works completely, including picking up, dropping, swapping and buying items from the world.
- status bar showing some explanatory text over certain points of interest
- callout graphic if you stand over something which can be picked up
- new art and animation, a little extra "juice"
- Tweaks and polish
Next steps are:
- more pickup items
- loot tables for spawning pickups in the levels
- randomise checkpoint shop contents
- add simple enemies and combat...
Files
ORANGERL 0.35 1.6 MB
Jul 13, 2017
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ORANGERL
A streamlined, strategic dungeon crawler.
Status | In development |
Author | Harry |
Genre | Role Playing |
Tags | Abstract, Casual, Controller, Dungeon Crawler, Minimalist, Pixel Art, Procedural Generation, Roguelike, Strategy RPG, Turn-based |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
More posts
- Devlog 1 - V.0.35 Inventory, CheckpointsJul 11, 2017
Comments
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my xbox1 wireless gamepad didn't work?
Font is a little hard to read..
pixels are too good !
Thats a pain. I think i have a 360 gamepad, I will try it out. Did you try a wired one, and was that any different?
Thanks for the comments. Agree the font could probably use some readability improvements. 9 often looks like a 3...
Did you find the inventory easy enough to use?
inventory was all good
i have a generic usb gamepad i will try & let you know!