What's in 1-12-22
bomp » Devlog
It's a project to learn character animator setup in as close to a "live" working environment as possible.
Since fishnet is the new thing I am trying that too.
I'll put a feature list so i can start doing devlogs.
- Pretty standard but solidly implemented and good feeling character controller
- Animated third person character with a bunch of layering, dynamic reparenting of props, jiggle bones etc.
- Rudimentary "inventory" which should be pretty expansible to let people pick their weapons.
- Beginnings of first person shooting. It will be weapon offscreen unless you're actually aiming and shooting.
- Proof of concept demo of sprite-based ironsights. Looks pretty fine.
- Openable/closable door.
- All of this so far works over the network so it could be something fun fairly soon.
Files
bomp-windows-beta.zip 27 MB
Version 11 Nov 30, 2022
bomp-windows-beta.zip 27 MB
Version 10 Nov 30, 2022